Author:
vIE from Poland, 22
years old, First Person Shooters fan.
Scripted
Info:
Retribution
of the ConeScript is a Quake 1
Mission Pack. It offers an rpg style, but it
is not a rpg game.
The Main story is - that you are a warrior,
who has been killed in the battle, your soul is held in the
purgatory.
You have to accomplish a few quests. These
are the rune quests. You have to get 4 runes. Each rune has it`s
own
map and each map is different from
another. It means, that you must complete it, each of them on
it`s different way.
You`ll start in the Trader`s Town, here you
can buy an armor and a weapons from the proper shop.
You can also listen to the words that are
told by every character in the town (some of them will helps
you accomplish the quests).
Maps:
There are 16 new maps,
but really there are only 11. Some of them are just repeating
themselves and the one is only a short intro..
In order of
appearance:
* Prelude * TTownS * Forest1
* RoD *
Forest2 * RoL1 * RoL2 * RoL3 * Forest3 *
* TTown1 * RoT1 * RoT2 * RoT3 * TTown2
* RoM * Puzzle
*
Those maps were made on
normal skill, there aren`t less or more monsters on other
skills!
Click here for a quick maps
overview.
Mapping
info:
Mission Pack tooks me
about a month of work, and in final I am disappointed. It
should be a great Map Pack, but it isn`t.
A lot of ideas
were not used properly. At the start I had a lot of sounds,
textures, skins and other things, that were not used.
It is because of my
laziness and because of a smal building problems I had.
And so I had to set
"visdist 1250" on TTownS,1,2 - beacuse of it`s bad framerate, there
are also some bugs with disappearance
and penetration of the
objects.
When I could I built
maps with fullvis (Prelude, Forest1,2,3, RoD, RoL1,2,3, RoT3,
Puzzle).
I tried to take out as
many bugs in maps as I can. But I know that some of them are a
really nasty bugs, I mean:
* Triggering music to
play - If you die - music will be no longer playing *
There are more of them,
but I can`t remember them.
Last
words:
Did I scared
you?
Please do not think it
is horribly bugged game, because it`s not.
I have played it and it
is full playable Mission Pack.
One thing: I played my
maps on normal skill, and I strongly recommend you to play on
nightmare skill (if you are experienced player).
Playing it on normal
will be like a walk in the park, on nightmare you will at least
drops your health faster.
Get it here: RotCS 1.0 (RAR SFX)
Last info, please do not forget about Nehahra Mod,
RotCS will not run with it -
http://www.planetquake.com/nehahra
And DarkPlaces, the
great Quake Engine, but it works slow on old machines - http://icculus.org/twilight/darkplaces/download.html
The last - but it is not
required (just for better visual textures), try this - http://facelift.quakedev.com
Compile
Machine:
Pentium IV 1.5
GHz, 384 MB SD-RAM 133 MHz, GeForce 5200 128 DDR-RAM, Windows
XP.
Using QuArK 6.5.0
ALPHA 6 - Quake Engines Editor.
Thanks to all Quake Community on the world!!!
Sorry for
my English!
Project
RotCS ended - 8th May
2007. |